Aug. 9th, 2016

Pokémon Go

Aug. 9th, 2016 01:36 pm
liv: alternating calligraphed and modern letters (letters)
So Pokémon Go is basically a terrible game. It's opaque and annoying for beginners, and it ramps up the difficulty in a way that makes the game more annoying, not more challenging as you advance, presumably because it's somewhat clumsily balanced for monetization rather than fun. I liked Ingress better, and that's saying something, because I already found Ingress didn't have much actual gameplay beyond a cool concept.

But it doesn't need to be a good game, because it's an amazing phenomenon. It's just a perfect fit for the zeitgeist, unlike Ingress being launched at a time when smartphone coverage is extensive enough that people other than affluent tech-heads can play. It had a readymade userbase and fandom in the entire generation who loved Pokémon the first time round, which gives it enough of a network effect to make it appealing to old fogeys like me who weren't already fans. And it's the perfect gateway to augmented reality; you walk around in the real world and find cute things. It doesn't really matter what the scoring mechanism is, or that the most of the features and gameplay elements are promised rather than actual, or that that fighting side of the game is grindy and uninteresting. You walk around, you find cute things. Instant reward.

further detail )

So it's a terrible game, but it's giving me a lot of pleasure, and I hope its success will in fact encourage other developers to release better augmented reality games.

Soundbite

Miscellaneous. Eclectic. Random. Perhaps markedly literate, or at least suffering from the compulsion to read any text that presents itself, including cereal boxes.

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